“We had a donor come into the office and we showed him the film. And after taking [the headset] off, he gave a substantial amount of money we weren’t expecting.”
Melissa Burmester, Charity: Water
A lot of fuss is made, by technologists, artists and the tech press, about virtual reality’s potential as an empathy generator. Namely, that by virtue of transporting you to another environment and putting you within somebody else’s shoes, you can actually “feel” what life is like outside of your own head. Whether that’s following a tribe of nomads in Africa or experiencing both perspectives of date rape, the medium has extreme potential to effect change. And to Charity: Water’s credit, The Source is perhaps the best representation to date of that transformative power.
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